Meta is working on a web version of its Horizon Worlds social metavers platform, an executive was teased on Thursday. The new development will expand the platform and take it beyond its existing form that only works with Quest VR headsets. While the expansion is expected to make the virtual experience bigger and more accessible to people, the meta-virtual world is facing criticism for taking a huge cut of 47.5 percent from transactions. This, however, will be significantly less in the case of the web version.
In a thread on Twitter, Meta CTO Andrew ‘Bose’ Bosworth Published There are plans to launch a web version of Horizon Worlds. The executive says that for the web version, the meta will take 25 percent less – which is less than the 47.5 percent cut it plans to take from manufacturers selling items at Horizon to users accessing the virtual world via the Quest VR headset.
Other details about the web version of Horizon Worlds have not yet been released. However, Horizon Meta VP Vivek Sharma recently confirmed in an interview with The Verge that he plans to bring the virtual world to mobile phones later this year. Sharma also hinted at “preliminary discussions” about introducing experience into game consoles.
The thread posted by Boz was originally intended to protect the commission rate that executives claim is like a cut by competing platforms including Roblox and YouTube.
Burden To clarify In answer to a question that 47.5 percent commission is the total charge that would be taken from meta creators if the “bottom” platform cuts 30 percent, such as Apple’s App Store or Google Play Store. The commission rate will be 25 per cent if purchases are made directly through the Horizon platform.
Earlier this week, Meta announced plans to charge 47.5 percent on sales of its digital assets and experience that manufacturers will offer through Horizon Worlds. The announcement raised eyebrows as Meta has so far been a vocal critic of Apple’s decision to charge a 30 percent cut for purchases from the App Store.
Apple has also dug up Meta for its decision to take heavy commissions from manufacturers joining its virtual world.
Apple spokesman Fred Senz said in a statement to MarketWatch that “the meta has repeatedly targeted Apple for charging Apple a 30 percent commission for in-app purchases in the App Store – and used it as a scapegoat for small businesses and manufacturers at every turn.” .
“Now – Meta wants to charge those same manufacturers significantly more than any other platform. [Meta’s] The announcement lays empty Meta’s hypocrisy. It shows that when they want to use Apple’s platform for free, they gladly take it from manufacturers and small businesses that use their own. “
In response to Apple’s acceptance, Bose said that the Meta is taking a “different approach” and is making its Quest devices “more accessible to more people.”
Meta has just begun testing the sale of virtual products at Horizon Worlds. The experience is so far limited to users over the age of 18 in the United States and Canada. So, determining how Meta will be able to meet the builders on its platform and make them happy over time is at an early stage.